See the basic [/glossary/fps](/glossary/fps) entry for the introduction. This entry covers the deeper topics — variable frame rate, refresh-rate matching, and the perceptual thresholds that drive the choices.
Most consumer cameras output variable frame rate (VFR) — slightly off the nominal 30 / 60 fps to handle exposure timing. Most editing software prefers constant frame rate (CFR) for clean cuts. YouTube uploads typically get re-encoded to CFR.
Display refresh rate matters too. A 60 fps video on a 60 Hz monitor pairs cleanly. A 60 fps video on a 144 Hz monitor either repeats frames (judder) or duplicates them via a fractional ratio. For perfect smoothness, frame rate should evenly divide the refresh rate.
Above 90 fps, perceptual returns diminish sharply. The transition from 30 → 60 fps is universally noticeable; 60 → 120 is noticeable for fast motion content (esports, racing); 120 → 240 is detectable in lab tests but rarely in real-world viewing.
Common questions
Why are movies 24 fps if higher looks smoother?
Related terms
FPS (frames per second)
FPS (frames per second) is the number of distinct still images displayed per second of video.
Bitrate
Bitrate is the amount of data a video or audio stream carries per second, measured in bits per second (bps) or kilobits (kbps) and megabits (Mbps).
Codec
A codec is the algorithm that encodes (compresses) and decodes raw audio or video into a smaller stream.
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